30 January 2009

SoftPerfect Network Scanner v3.9.186


SoftPerfect Network Scanner v3.9.186

SoftPerfect Network Scanner is a free multi-threaded IP, NetBIOS and SNMP scanner with a modern interface and several advanced features. It is intended for both system administrators and general users who are interested in computer security. The program pings computers, scans for listening TCP ports and displays which types of resources are shared on the network (including system and hidden).

In addition, it allows you to mount shared folders as network drives, browse them using Windows Explorer, filter the results list and more. SoftPerfect Network Scanner can also check for a user-defined port and report back if one is open. It can also resolve host names and auto-detect your local and external IP range. It supports remote shutdown and Wake-On-LAN.

Key features:
• Pings computers.
• Does not require administrative privileges.
• Detects hardware (MAC) addresses even across routers.
• Detects hidden shared folders (normally invisible on the network) and write accessible shares.
• Detects your internal and external IP addresses.
• Scans for listening TCP ports and SNMP services.
• Retrieves currently logged-on users.
• You can mount and explore network resources.
• Can launch external third party applications.
• Exports results to HTML, XML, CSV and TXT
• Supports Wake-On-LAN and remote shutdown.
• It is absolutely free, requires no installation, and does not contain any adware/spyware/malware.

What's New:
* Added a 'Rescan all computers' command that lets you re-scan all the computers shown in the list (filtered or not).
* Added a quick check whether a host is on-line before attempting to explore shared folders. This is to prevent the network scanner from being unresponsive while attempting to explore a shared folder on an off-line host.

Size: 663 KB

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22 January 2009

Newtek LightWave 3D v9.6


Newtek LightWave 3D v9.6 Portable

LightWave 3D® is a complete modeling, animation and rendering solution. Its native renderer is unparalleled and serves as the centerpiece in the production pipeline of many facilities both large and small. Render nodes are free and set up is quite straightforward. LightWave Modeler excels both as a subdivision surface and a polygonal modeler, fast, efficient and again, straightforward in functionality. In addition, an industry leading node-based texturing and shading system allows you to create any look you desire - quickly and easily.

At NewTek, our mission is to develop cutting-edge and feature-rich products which allow ordinary people to do extraordinary things. We have a history of revolutionizing the industry with powerful, easy to use tools that work like you do - and don't break the bank in the process. It is our mission to make it realistic for you to realize your dreams, no matter where they take you, from architectural visualization, to independent production and major studio visual effects.

You'll find LightWave is the most complete and robust 3D system right out of the box anywhere at any price. It is a thriving, dynamic system, ever evolving to meet the needs of our users. We work closely on a day-to-day basis with LightWave artists so that we know exactly what you are trying to accomplish. The LightWave renderer is first class and infinitely easier to set up and use than any other, not to mention the fact that unlimited render nodes are free.

We take great pride in the fact that LightWave artists have won more Emmy Awards than those using any other package. We are proud of the fact that our user community is the most passionate, most active and most helpful in the industry. LightWave is more than a 3D program, it is a business, it is an art form, it is a film, it is a game, it is realistic, it is cartoonish, it is moving, it is still... it is whatever you make of it.

LightWave is in the midst of a major renaissance driven by the needs of 3D artists worldwide. Vast improvements have been made to the system in the LightWave v9 development cycle. A large troupe of LightWave artists contribute to the development efforts through the Open Beta program, where registered owners of LightWave v9 gain early access to the software for testing and feedback. As a result, the LightWave v9 series, including the recent LightWave v9.5, has seen the addition of the following benefits:
Character Animation Enhancements:

* FiberFX: Complete hair and fur solution for all platforms.
* Collada, FBX and OBJ I/O support: Improved compatibility with other applications.
* Enhanced IK and Animation Systems: Provides improved character animation controls.

Rendering:

* IES Lighting: Accurately duplicate physical lights from manufacturers’ datasheets.
* Radiosity Cache: Unique animated and static caching with size multipliers.
* Photoreal Motion Blur: Artifact-free live action blur as if photographed with film
* New anti-aliasing methods: Greater control for balancing quality with render speed.
* New global illumination and radiosity: Easily create photorealistic scenes, sharacters and products while simulating the effect of real-world lighting in photography.
* Progressive previews for global illumination: Provide immediate feedback
* Implementation of state-of-the-art BSP/KD Tree Algorithm: Provides much faster and more efficient raytracing; bigger scenes render a lot faster.
* Improved multi-threading with dynamic segmentation: Insures maximum use of available CPUs, optimizing render times.

Adaptive Pixel Subdivision:

* Speed increases many times over previous versions of LightWave: More efficient render times for today's increasingly ambitious high polygon-count scenes for production.
* Adaptive subdivision of a mesh based upon distance from the camera and visibility: Allows for effective use of system resources for workflow viewing versus rendering.
* APS Choice: Per Object, Per Polygon and Per Pixel: Provides the widest range of flexibility.

Advanced Camera Tools:

* RealLens Camera: Physically correct cameras allow recreation of any real-world camera lens for matching footage rendered in LightWave to real-world photography. (a must for compositing CGI and real footage together)
* New rendering technology produces scenes using arbitrary camera lenses and warps: Create fantastic effects such as: camera plane deformations, arbitrary projections, UV map generation, true orthographic rendering, space warp simulations, lens distortion duplicating real-world lenses or "imaginary" lenses and one-camera 360° panorama rendering.

Node Editor:

* New subsurface scattering materials and shaders: Accurately simulates lighting and shading for materials such as marble, milk, etc., as well as a specific and easy to use material for skin shading.
* Material Nodes: Conductor, Dielectric, Delta and more: Allow for the creation of physically accurate surfaces such as glass, liquid and metals quicker and easier than ever before.
* New Make Material and Standard Nodes: Allow for conbination of shading models and other node maps to create your own distinct material.
* Blinn, Oren-Nayar, Ambient Occlusion and other shading models: Provide unlimited shading possibilites.
* Shaders for sub-surface scattering & anisotropic specular & reflection shaders: Allow for easy-to-use chromatic dispersion in surfaces, and offer spectacular visual impact.
* Support for normal maps from ZBrush® 2 and Mudbox™: Adds incredible detail to low-poly models via displacement.
* Workflow flexibility: Nodes can be used freely with layers and even shader plug-ins.
* Full support of native controls and envelopes: Best of both worlds when texturing materials - quick and easy traditional layers and powerful and flexible nodes.
* Full SDK support: Allows third-parties to create nodes (including shading models) and for third-party renderers to interface with and query nodal shaders. A vast selection of third-party nodes and cameras is already available.

Modeling:

* Improved editing performance: Create and edit your models and meshes faster than ever before.
* New screen drawing system in OpenGL: See the results of your changes faster than ever before.
* Catmull-Clark subdivision surfaces: Expand and simplify the modling workflow by widening subdivision capabilities to include edges, edge weighting and n-gons.


Other LightWave Benefits:

* Native 64-bit support: Ability to access more RAM allows for creation of more complex and realistic scenes, as well as production at higher resolutions for film, high-definition television and print.
* Multiplatform: Provides complete operating system flexibility from work to home: Windows 32-bit, 64-bit, Mac Universal Binary.
* Dual & Multicore support: Allow you to tap into the full power of the latest advancements in hardware technology.
* Unlimited Free Render Nodes: Make photorealistic rendering affordable across a large network.
* Free technical support: Saves time and money.


Lightwave 3D v9.6 benefits


LightWave Platforms
A new platform has been added, Windows 32-bit with SSE2 enhancements.

Modeler
Modeler in the Windows version now does drag and drop for files.

Layout
* Added drag-and-drop to the UI or the program icon for Layout Windows version, supports audio, lwo, lws, obj, images.
* Added drag-and-drop of image files to the Image Editor.
* Drag-and-drop extended to support .srf and image files dropped into the surface and texture image panes.
* Dynamic Range Limit enhanced to provide a range, with Minimum and Maximum values in the Image Processing window. Negative values also supported.
* Implemented "Exclude From Volume Stack" for surfaces.
* Added the new raytrace functions (see SDK section) into volumetrics and pixel filters.
* Added control script for setting the Radiosity Sample Diagnostics Flags.
* The Radiosity Flags (Render tab/Utilities/Radiosity Flags) are now stored in the scene file.
* Added ability to lock down Z buffer minimum and maximum range for export, for improved compositing compatibility:
o Minimum sets the 0 point in the buffer.
o Maximum sets the 1 point in the buffer.
* Added snapping to item position (specifically to pivot point) when dragging items in Layout.
* During Layout's bone re-parenting process, it now notifies plugins of the new bone item being added as well as the old bone item being removed.
* Package Scene has undergone a significant rewrite:
o New option "Preserve Existing Structure," will attempt to preserve all directories and subdirectories that are under the current Content directory when copying assets to the new content directory.
o New option "Reload Old Scene," reloads the original scene after exporting.
o Changed handling of Radiosity cache files,to work with the new Radiosity path behavior. Will also respect file structure if Preserve File Structure option is selected.
o Added an option for Radiosity cache files to be included in the package or not.
* Added an option to draw wireframe handles and gizmos using antialiased lines. This improves the look of bones quite a bit. The "Handle Wire Smoothing" setting is in the Handles&Icons tab of the Display preferences panel. 0 (default) is off, larger values make the lines thicker (7 seems to work well). If set, this value also controls the line thickness of the grid, if grid antialiasing is enabled.
* Made Parent In Place more aware of scaling sign.
* Two new Lscripts for working creating or assigning handles have been added: Create Handle, Assign Handle.
* Enhanced Viper performance for all modes and all platforms.
* Added new Mirror Hierarchy generic LScript.
* Added Foot Printer LScript for automatically adding footprints to a character scene.

FiberFX Highlights:

Polygonal fiber modeler suitable for creating hair, fur and feathers, and consists of five plugins:

* Fiber Modeler - Creates Polygonal Fiber models, fat hair, feathers, triangle strips
* Strand Tool - Modeler tool to adjust guide chains using Inverse Kinematics
* Strand Maker - Modeler plug-in to create fiber strands with standard tools.
* Fiber Filter - Pixel filter renders two point polygon strands.
* Fiber Node Handler - Nodal interface for control.
* Added occlusion culling of fibers. Speedup depends on how many fibers are behind in the z buffer.
* Added support for multiple FiberFX instances on a single mesh. Cloned FiberFX instances have a "(#)" appended to the object name in list. Deactivating a cloned instance removes the entry from the list.
* Added right mouse button menu popup with clone command.
* Implemented Feature Request Case 15884: Added stereo rendering ability to FiberFX.
* Reworked mouse deltas for better combing. Comb direction is now independent of starting point.
* Changed clamping of color values to support HDRI. Added dynamic range limits and clamping to LW interface values from the image processing panel.
* Added FFx object list popup menu item (Save To Default) to save the current ffsurface as the default to be used the next time a new instance is created. This will allow the user to customize their default settings. Added support functions to save default to user setting folder.
* Multi-threaded depth buffer raycast is now enabled. This allows the pixel filter to operate with the raytraced cameras, including features such as Depth of Field and Photoreal Motion Blur. Motion Blur must be on for this to engage, though the blur level can be set to 0. The quality is controlled using the Motion Blur passes setting.
* Work has been done in FiberFX on disallowing subd changes after editing guides. This was a major source of guide edit crashes in bug reports. This will enforce the same subd level for preview and rendering. A warning message will be displayed when they are different, informing user that these settings need to be matched when using FiberFX.
* Some optimizations have been made to the FiberFX IK solver.
* Revised the way modeled strand fibers are built. Previously they were clones, now they are shortened on the inside of the curve and lengthened on the outside of the curve, following the modeled strand in a more natural way. See image attached below.
* Guide edit panel now resets its control state when switching between editing objects.
* Added "Random" toggle button for Swirl to make a random starting rotation offset, plus load and save code.

Size: 59 MB

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18 January 2009

Axialis CursorWorkshop v6.33 Professional


Axialis CursorWorkshop v6.33 Professional Portable

With CursorWorkshop™ make your own hi-quality static and animated cursors for Windows and Web sites. The new generation of cursors uses variable transparency (alpha channel). This feature permits creating beautiful cursors with smooth borders and shadows. You need a professional tool to create such cursors. Axialis CursorWorkshop™ has been designed with one goal in mind: "Quality". Enjoy the powerful editor which permits creating the various image formats of a cursor from an original drawing without quality loss. The cursors can be created to customize Windows or enhance applications. You can also add your own cursors in your web sites.

Axialis CursorWorkshop allows creating all kind of static cursors for Windows® (extension CUR). All sizes and color depths are supported up to RGB with alpha channel for Windows XP® and Windows Vista™. Many features are implemented to help you creating your static cursors in minutes: create all image formats from images in one click, create new formats from existing ones, use of ready-to-use image objects and more. Use the advanced editor to create animated cursors (extension ANI). Many features permits to make smooth animated pointers. You can edit each frame in a powerful editor, specify the display delays and see a live preview of your animated cursor while creating it. Create your animated cursors from existing animations: Filmstrips with alpha channel (BMP, PNG, PSD, Jpeg 2000...), Animated GIF, FLI/FLC and more.

Features:
- Axialis CursorWorkshop™ is compatible with Windows Vista™
- Create hi-quality cursors for Windows® and web sites
- An easy-to-use integrated workspace
- Make static and animated cursors
- Create cursors using built-in assistants
- Easily produce attractive cursors using Image Objects
- Compatible with graphic industry standards
- A powerful built-in Librarian
- Use a Media File Explorer with previews
- Batch procedures
- Learn using a Comprehensive Help
- Redistribute your cursors
- Customize Windows® mouse pointers
- Customize cursors in web sites
- Full Drag & Drop support in all workspace
- Automatically creates a multi-format cursor from an image in one click
- Imports/Exports Adobe® Photoshop® PSD images with layers
- Imports/Exports PNG, JPEG2000 and BMP with smooth transparency alpha channel
- Batch create PNG, JPEG2000, PSD or BMP images from cursors (several cursors at once)
- Batch create static and animated cursor from images
- Drop shadow effect
- Create a cursor from a screen capture
- Create an animated cursor from an animated GIF
- Create an animated cursor from a FLI/FLC animation
- Create an animated cursor from several static frame images
- Create a rotating animated cursor from a static image
- Create a cursor with all its formats from an external image file in one operation
- Open any executable file (EXE, DLL, OCX...)

System Requirements:
Axialis CursorWorkshop has been designed to work with Windows 2000, Windows® XP, Windows® Server 2003, Windows Vista™.

Minimum Requirements
Pentium® class CPU - 1 Ghz
65536 color video card - 1024x768
256 Mb RAM
Windows 2000, Windows® XP (works under Windows ME with limited performances).

Recommended Configuration
Pentium® Class CPU - 1.4 Ghz or more
True Color Video Card (24 or 32 bits - 16,8 M colors) - 1280x1024
1Gb RAM
Windows® XP, Windows Server 2003, Windows Vista™

Size: 31.8 MB

Note:
1- QuickTime Alternative 2.7.0 Included
2- Enjoy!

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08 January 2009

EDraw Max v4.3.0.1103


EDraw Max v4.3.0.1103 Portable

Create flowcharts, organizational charts, network diagrams with minimum time loss!

With large pre-drawn libraries and more than 4600 vector symbols, drawing couldn't be easier! Edraw Max lets you create a wide range of diagrams using templates, shapes, and drawing tools while working in an intuitive and familiar Office-style environment.

Features:
Edraw Max enables students, teachers and business professionals to reliably create and publish kinds of diagrams to represent any ideas. It's an all-in-one graphics software that makes it simple to create professional-looking flowcharts, organizational charts, network diagrams, business presentations, building plans, mind maps, fashion designs, UML diagrams, workflows, program structures, web design diagrams, electrical engineering diagrams, directional maps, database diagrams and more.

Edraw provides you a versatile, easy, quick and professional solution to let you enjoy your working.
Why Choose Edraw Max

1. Use the diagramming software that best maps to what you know and where you're headed.
2. Fully vector-based graphic software, which facilitates the rapid creation of flowcharts, organizational charts, network diagrams and more.
3. Just drag the build-in shapes from the library pane and drop them on your page. Drawing couldn't be easier!
4. Create professional-looking diagrams quickly with themes, effects and quick styles.
5. Gain greater productivity in diagramming with features like automatically aligns and arranges all shapes.
6. Includes lots of high-quality shapes, examples and templates.
7. Distinct colors, fonts, shapes, styles, pictures, text, and symbols are available for each diagram object.
8. Easily visualize complex information with a wide range of diagrams. Make those diagrams even smarter and more useful by linking them to underlying data, which provides a more complete picture of the system or process.
9. Works with MS Office well. It can be integrated with Microsoft Office application easily. The UI is MS Office-style like, it's easy to learn and use. If you are familiar with MS Office, you are familiar with Edraw quickly.
10. Generics graphic formats support and WYSIWYG printing.

No other diagramming software gives you all these
* Design and document based on a wide range of build-in shapes and examples.
* Our single user license allows one user to install the product on two computers as long as that user is the only user of the software.
* High quality product and reasonable price.
* Free upgrade in the lifetime and free technology support.
* In-depth tutorials to help you learn how to draw.

New Features

* The UI is MS Office 2007 style like. Full ribbon features.
* Added Themes, Color Themes, Effects and Fonts. Easy to change the whole diagram by changing the active theme. With the new Theme feature, you can format the colors and effects in an entire diagram with a single click.
* Real-time previews. When you scroll over the various galleries in Edraw, you'll see your drawings and various objects change to display what they'll look like if you decide to apply those settings. Just click on the thumbnail in the gallery to actually accept the changes. This makes it a lot faster to see, for example, how changing a color scheme will affect your drawings.
* Quick layouts and quick styles. These provide quick formatting options for the object in question, and make it easy to create good-looking slides with just a few clicks.
* Put Edraw graphics into Word, Excel, PowerPoint with one-click buttons.
* Text objects supported line space, bullet, Indent, back color, super script, sub script and more.
* Shadows in general are so very nice compared to those in previous versions. We can actually control the transparency, amount of blur, and color now.
* Shape and text presets make it really easy to apply a preset look to an object or text.
* It's quicker to zoom in and out now using the zoom slider in the southeast corner of the screen.
* Table support.
* Recolor picture, Light and Contrast, transparent PNG support.
* Opened the Shape Sheet for senior users to create more complicated shapes.
* More 2000 clip arts.
* Improved the Insert Hyperlink function.
* Improved the Print function. Support more page sizes such as A0, A1. You can also print the large size graphics in separate pages.
* Persistent undo and redo.
* High quality graphic export.

Edraw System requirement

* Windows® 2000, Windows® XP Tablet PC, Windows® XP, Windows 2003, Windows Vista
* 256 MB of RAM, 20 MB of hard disk space
* Pentium® III, 750MHz processor
* 1,024 x 768 or better monitor resolution
* Mouse and keyboard

Edraw Max V4.3 - The latest version has been released on Dec 15, 2008

>>> Improved the drawing speed, scroll speed and blur speed.
>>> Fixed the text excursion when printing big size document.
>>> Fixed the Word export error.
>>> Improved the Cisco Network Symbols.

Size: 43.4 MB

Note:
1- Open About Menu And Choose Register Then Click Activate
2- Enjoy!

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06 January 2009

PhotoToFilm v2.10.0.72


PhotoToFilm v2.10.0.72 Portable

PhotoToFilm is the perfect companion for everyone who uses a digital camera. With PhotoToFilm you can easily make small movies out of your pictures and compress them (ie : using DivX) in order to distribute your production to your friends and relative. PhotoToFilm allows you to add professional looking effects in a few clicks and makes video authoring a game.

PhotoToFilm features ...

* User friendly interface
* Makes transitions (such as cross fading) between your photos
* Features dynamic images support
* Sound track (MP3) support
* Supports most popular photos formats (JPEG, Bitmaps)
* OSD : On Video dynamic text insertion
* Creates movies using codecs present on your computer (such as DivX)
* Ability to burn DVDs (requires CopyToDVD)
* International support
* And much more !

Size: 1.8 MB

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Toon Boom Animate v7.6


Toon Boom Animate v7.6 Portable

Toon Boom Animate is a unique end-to-end vector based animation software that includes content creation, compositing and delivery to audiences across media. Ideal for professional animators, boutique studios, students and educators, it’s a complete digital animation application. Toon Boom Animate adapts to your creative ways whether you are trained in traditional or digital animation. It also supports most standard formats for seamless asset transfer and multi-channel digital output. Toon Boom Animate user friendliness and advanced creative capabilities make it a cool addition to your animation toolkit. Its shortcut sets fit so nicely into your friendly circle of Adobe® products and animation techniques that you will feel comfortable in minutes. Animate brings together the most advanced animation feature set available on the market, all embedded in a flexible environment: vector, bitmap, symbols, pegs, camera, morphing, inverse kinematics and advanced lip-sync to name just a few.

General features:
» Create resolution-independent scenes combining vector and bitmap animation
» High resolution compositing engine with 16 bits per channel bitmap rendering
» OpenGL accelerated 3D Space environment for accurate multi-plane camera setup and easy depth positioning
» Contextual user interface with predefined Workspaces supporting docked or floating View windows
» Automatic updates to all View windows when changes are made to drawings
» Supports reusable symbol elements and templates stored in library
» Unique real time anti-aliasing technology in working canvas

System Requirements
Mac OS X Systems:
* OS: Mac OS X v10.5
* 2 GHz Intel® Core Duo processor
* 1GB of RAM (Minimum), 2 GB (Recommended)
* 300 MB of available hard disk space for the software
* Video card fully supporting OpenGL with 128 MB of RAM
* Monitor supporting 1280 x1024 resolution
* Wacom tablets for drawing (Optional)
* Internet connection required for activation

Microsoft Windows
* OS: Microsoft Windows XP or Vista (certified for 32 bits)
* 2GHz Intel® Pentium® Dual-Core processor
* 1 GB of RAM (Minimum), 2 GB (Recommended)
* 300 MB of available hard disk space for the software
* NVIDIA® Video card fully supporting OpenGL with 128 MB of RAM
* Monitor supporting 1280 x1024 resolution
* Wacom tablets for drawing (Optional)
* Internet connection required for product activation

Size: 230 MB

Note:
1- QuickTime 7 Included
2- Enjoy!

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05 January 2009

GPU-Z v0.3.1


GPU-Z v0.3.1

GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.

Main Features:
Support NVIDIA and ATI cards
Displays adapter, GPU and display information
Displays overclock, default clocks and 3D clocks (if available)
Validation of results
No installation required
Support for Windows 2000 / XP / Vista (both 32 and 64 bit versions are supported)

Changes in v0.3.1:
* Fixed crash on systems without NVAPI (Win 2K, old NV drivers)
* Optimized RV770 BIOS reading code for speed (faster application startup)
* Improved voltage reading code for recent ATI cards
* Added support for fan speed monitoring on ForceWare 180.xx and up
* Added voltage monitoring for NVIDIA (GT200)
* Changed reading method for RV770 sensors, fixes race conditions with other software and on-board fan control
* NVIDIA 9800 GTX+ listed as 55nm now
* Added support for Intel Q43/Q45
* Added support for NVIDIA Quadro FX 4700 X2, GTX 295, GTX 285
* Added preliminary support for NVIDIA GT212, GT214, GT215, GT216, GT218

Size: 346 KB

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